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Software Release Methodology by Michael Bays,

Software Release Methodology by Michael Bays,
Improve software quality, lower costs, and get to market faster! Don't risk your software product's success through haphazard integration and release management! Software Release Methodology shows you "best practices" for every stage of a successful product release: source code control, product build, testing and defect tracking, code integration, software change management, and release engineering. No matter how large (or small) your project or software development organization, you'll find carefully designed, practical solutions that enhance quality, reduce costs, and get you to market faster. Coverage includes: Why product builds are so difficult, and how to solve the problem. Simple defect tracking techniques that make sure problems actually get fixed. Managing releases on hard media, soft media, and "net" media. Preventing problems on media masters. Release numbering and naming: setting customer expectations and avoiding confusion. Change control for managing your software development process from start to finish. Organizational solutions that work in establishing release management and services. Bays presents expert techniques that have never been published before-and shows how to design a coherent integration and release process that's dramatically more effective than what you're doing now. If you're responsible for a successful software release, Software Methodology may be the most important book you'll buy this year.



Software Architecture: Organization Principles and Patterns by David Dikel,
Software Architecture: Organization Principles and Patterns by David Dikel,
Unique "how-to" focus is invaluable whether you're a software architect, software engineer, or IT executive Implementing and managing software architecture across a value chain, product line, or enterprise can be tremendously difficult. "Software Architecture: Organizational Principles and Patterns" offers the first complete roadmap for building software architectures that achieve the most demanding goals--now, and for years to come. Discover how to: Establish a product-line architectural framework and vision that managers, administrators, and developers can buy into Implement architectures that anticipate and predict change and can easily adapt to new business requirements Address the organizational issues that make or break enterprise software architectures Unless you understand how architecture will interact with your organization and unless you know what to do, even the most sensible architectures can quickly stagnate or lead to more unpleasant surprises. The authors, a team of leading architects, will show you how to field resilient, long-lasting architectures. "Software Architecture: Organizational Principles and Patterns" introduces the breakthrough VRAPS (Vision, Rhythm, Anticipation, Partnering, and Simplification) model for software architecture and demonstrates how to leverage it through real-world case studies, patterns, and antipatterns. "The three authors do a good job of highlighting the dual aspect of the architect's job: handling social as well as technical complexity. They connect the architect's technical activity to surrounding social issues that can easily derail it, making good use of both patterns and antipatterns to structure their advice.



Computer software - Computer software (or simply software) is that part of a computer system that consists of encoded information (or computer instructions), as opposed to the physical computer equipment (hardware) which is used to store and process this information. The term is roughly synonymous with computer program but is more generic in scope.

Computer-aided software engineering - Computer-aided software engineering (CASE) is the use of software tools to assist in the development and maintenance of software. Tools used to assist in this way are known as CASE Tools.

3D computer graphics software - 3D computer graphics software is a program or collection of programs used to create 3D computer-generated imagery.

Daemon (computer software) - In Unix and other computer multitasking operating systems, a daemon is a computer program that runs in the background, rather than under the direct control of a user; they are usually instantiated as processes. Typically daemons have names that end with the letter "d"; for example, syslogd is the daemon which handles the system log.



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Computer Software Review - Computer Software Review Peer Reviews in Software: A Practical Guide by Karl Eugene Wiegers, The easy, practical, real-world guide to effective software peer review. -- Focuses on the issues that really matter -- including the all-important social, cultural, computer software review and psychological aspects of peer review. -- Compares each leading method of formal computer software review and informal peer review -- computer software review and identifies key success factors. -- Covers the "nuts computer software review and bolts" of inspection -- including processes, metrics, ...

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